Items by "Kruse, J."
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Article
Rameka, A.N.A. and Connor, A.M. and Kruse, J. (2019) Activity recognition evaluation via machine learning. EAI Endorsed Transactions on Ambient Systems.
Connor, A. and Greig, T. and Kruse, J. (2018) Evolutionary generation of game levels. EAI Endorsed Transactions on Creative Technologies.
Kruse, J. and Connor, A. M. (2015) Multi-agent evolutionary systems for the generation of complex virtual worlds. EAI Endorsed Transactions on Creative Technologies.
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