Kruse, J. and Connor, A. M. (2015) Multi-agent evolutionary systems for the generation of complex virtual worlds. EAI Endorsed Transactions on Creative Technologies.
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Abstract
Modern films, games and virtual reality applications are dependent on convincing computer graphics. Highly complex models are a requirement for the successful delivery of many scenes and environments. While workflows such as rendering, compositing and animation have been streamlined to accommodate i
| Item Type: | Article |
|---|---|
| Date Deposited: | 04 Mar 2026 10:34 |
| Last Modified: | 12 Apr 2026 10:21 |
| URI: | http://eprints.eai.eu/id/eprint/13603 |
