Items by "Connor, A. M."
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Number of items: 2.
Kruse, J. and Connor, A. M. (2015) Multi-agent evolutionary systems for the generation of complex virtual worlds. EAI Endorsed Transactions on Creative Technologies.
Connor, A. M. and Gavin, J. (2015) Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction. EAI Endorsed Transactions on Creative Technologies.
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