Items in Division "EAI Endorsed Transactions on Creative Technologies"
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Akhtar, Muhammad and Feng, Tao (2022) IOTA Based Anomaly Detection Machine learning in Mobile Sensing. EAI Endorsed Transactions on Creative Technologies.
Akhtar, Muhammad and Feng, Tao (2022) An Intelligent and Secured Privacy Preserving Framework For Wireless Body Area Networks (WBANs). EAI Endorsed Transactions on Creative Technologies.
Akhtar, Muhammad Shoaib and Feng, Tao (2022) IoT Based Detection of Molded Bread and Expiry Prediction using Machine Learning Techniques. EAI Endorsed Transactions on Creative Technologies.
Akhtar, Muhammad Shoaib and Feng, Tao (2022) Techniques For Reducing Energy And Delay For Data Aggregation In Wireless Sensor Networks. EAI Endorsed Transactions on Creative Technologies.
Akhtar, Muhammad Shoaib and Feng, Tao (2022) Using Blockchain to Ensure the Integrity of Digital Forensic Evidence in an IoT Environment. EAI Endorsed Transactions on Creative Technologies.
Asadi, Amir-Reza (2021) Human-Paper Interaction in the Digital Era: Directions for Human-Information Interaction Design. EAI Endorsed Transactions on Creative Technologies.
Akhtar, Muhammad and Feng, Tao (2021) An overview of the applications of Artificial Intelligence in Cybersecurity. EAI Endorsed Transactions on Creative Technologies.
Adler, Jazmín (2020) Body/Machine Configurations: Perspectives on Humanized Technologies in the Electronic Arts. EAI Endorsed Transactions on Creative Technologies.
Azouz, Omaz and Lefdaoui, Youssef (2018) Towards a new software quality model for evaluation the quality of gamified systems. EAI Endorsed Transactions on Creative Technologies.
Amelynck, Denis and Maes, Pieter-Jan and Martens, Jean-Pierre and Leman, Marc (2017) Beating-Time Gestures Imitation Learning for Humanoid Robots. EAI Endorsed Transactions on Creative Technologies.
Andersen, H. V. and Sorensen, E. K. (2017) Inducing omnipotence or powerlessness in learners with developmental and attention difficulties through structuring technologies. EAI Endorsed Transactions on Creative Technologies.
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Benyeogor, Mbadiwe and Olakanmi, Oladayo and Nnoli, Kosisochukwu and Gwani, Mohammed (2021) Edu-Rover: Application of Unmanned Vehicle Systems for Robotics and STEM Education in Nigeria. EAI Endorsed Transactions on Creative Technologies.
Brejl, Rasmus Kongsmar and Purwins, Henrik and Schoenau-Fog, Henrik (2018) Exploring Deep Recurrent Q-Learning for Navigation in a 3D Environment. EAI Endorsed Transactions on Creative Technologies.
Bhatti, Kaneez and Mughal, Laraib and Khuhawar, Faheem and Memon, Sheeraz (2018) Smart Attendance Management System Using Face Recognition. EAI Endorsed Transactions on Creative Technologies.
Band, Jort and Funk, Mathias and Peters, Peter and Hengeveld, Bart (2014) Varianish: Jamming with Pattern Repetition. EAI Endorsed Transactions on Creative Technologies.
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Calle, Andres and Nguyen, Quan and Lee, Kristin and Voss, Julia and Shaghaghi, Navid (2022) TailorEd: Classroom Configuration and Activity Identifiers (CCID & CAID). EAI Endorsed Transactions on Creative Technologies.
Correia, Nuno and Tanaka, Atau (2021) From GUI to AVUI: Situating Audiovisual User Interfaces Within Human-Computer Interaction and Related Fields. EAI Endorsed Transactions on Creative Technologies.
Correia, Nuno and Masu, Raul (2020) Affordances and Constraints in Interactive Audio / Visual Systems. EAI Endorsed Transactions on Creative Technologies.
Ceriani, A. and Madou, R. and Haberman, M. and Spinelli, E. (2020) Bioelectric signals of the body: from electronic engineering to artistic performance. EAI Endorsed Transactions on Creative Technologies.
Costa, F. (2020) To be or not to be – a data set. Art, technology and identity in the new informational order. EAI Endorsed Transactions on Creative Technologies.
Connor, A.M. and Sosa, R. (2018) The A-Z of Creative Technologies. EAI Endorsed Transactions on Creative Technologies.
Connor, A. and Greig, T. and Kruse, J. (2018) Evolutionary generation of game levels. EAI Endorsed Transactions on Creative Technologies.
Cohendet, Romain and Silva, Matthieu Perreira Da and Gilet, Anne-Laure and Callet, Patrick Le (2017) Emotional interactive movie: adjusting the scenario according to the emotional response of the viewer. EAI Endorsed Transactions on Creative Technologies.
Challis, Ben and Kang, Angela and Rimmer, Rachel and Hildred, Mark (2017) Enabling Active InteractionWith Music And Sound In Multisensory Environments. EAI Endorsed Transactions on Creative Technologies.
Christiansen, Henning and Laursen, Bjorn (2017) Interactive Installations for Spatial Access to Artistic Sketchbooks. EAI Endorsed Transactions on Creative Technologies.
Cho, Hyunkyoung and Yoon, Joonsung (2017) Philosophy of Computer Game with BCI as Healthcare Information Design Outcomes: Toward a New Approach of Knowledge Game. EAI Endorsed Transactions on Creative Technologies.
Carlson, Kristin and Schiphorst, Thecla and DiPaola, Steve (2016) Moving Collaborations: A Critical Inquiry Into Designing Creative Interactive Systems for Choreography. EAI Endorsed Transactions on Creative Technologies.
Courboulay, Vincent and Mancas, Matei (2015) CuriousMind photographer: distract the robot from its initial task. EAI Endorsed Transactions on Creative Technologies.
Connor, A. M. and Gavin, J. (2015) Reinventing the Arcade: Computer Game Mediated Play Spaces for Physical Interaction. EAI Endorsed Transactions on Creative Technologies.
Choi, I. (2014) Advancing Performability in Playable Media: A Simulation-based Interface as a Dynamic Score. EAI Endorsed Transactions on Creative Technologies.
Christiansen, Henning and Lindelof, Anja (2013) Robots on stage. EAI Endorsed Transactions on Creative Technologies.
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Denis, Patrice and Courboulay, Vincent and Revel, Arnaud and Gbèhounou, Syntyche and Lecellier, François and Fernandez-Maloigne, Christine (2016) Improvement of natural image search engines results by emotional filtering. EAI Endorsed Transactions on Creative Technologies.
Draschkowitz, Lukas and Draschkowitz, Christoph and Hlavacs, Helmut (2015) Using Video Analysis and Machine Learning for Predicting Shot Success in Table Tennis. EAI Endorsed Transactions on Creative Technologies.
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Endo, Shin'ichi and Fujinami, Kaori (2023) Impacts of Handcrafting Tangible Communication Avatars on the Communication Partners and Creative Experiences. EAI Endorsed Transactions on Creative Technologies.
Evans, M.D.F. and Hall, S. and Dooley, J. (2021) Evoking the Mythic: Hearing the Sound of Sukhāvatī. EAI Endorsed Transactions on Creative Technologies.
Etemad, Katayoon and Baur, Dominikus and Brosz, John and Carpendale, Sheelagh and Samavati, Faramarz F. (2014) PaisleyTrees: A Size-Invariant Tree Visualization. EAI Endorsed Transactions on Creative Technologies.
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Flores, Cesar Maldonado and Martínez, Luis Fernández and Rocha, Víctor Morales (2021) Analysis, design and development of a framework focused on augmented reality applications: Medical rounds case. EAI Endorsed Transactions on Creative Technologies.
Feng, Liying and Ng, Giap and Ma, Liyao and Fu, Maozheng and Que, Xiaoping (2021) Research on the Application of Augmented Reality Technology in the Transformation and Development of Cultural and Creative Industries. EAI Endorsed Transactions on Creative Technologies.
Fargas, Joaquín and Matewecki, Natalia (2020) Are you ready to think outside the box? Symbiosis between art, science and technology. EAI Endorsed Transactions on Creative Technologies.
Fendji, J.L.E.K and Aminatou, B.A.H. (2020) From web to SMS: A text summarization of Wikipedia pages with character limitation. EAI Endorsed Transactions on Creative Technologies.
Fantechi, D. (2020) (Re-) Presenting an altered interactive system. On et ego, a piece for classical guitar, two piezoelectric microphones and electronics. EAI Endorsed Transactions on Creative Technologies.
Fischer, Alex (2018) Future re-imaginings: The cinematic applications of interpersonal memory-based reconstructive entertainment. EAI Endorsed Transactions on Creative Technologies.
Formolo, D. and Bosse, T. (2017) Towards Interactive Agents that Infer Emotions from Voice and Context Information. EAI Endorsed Transactions on Creative Technologies.
Foottit, J. and Brown, D. and Marks, S. and Connor, A.M. (2016) Development of a wearable haptic game interface. EAI Endorsed Transactions on Creative Technologies.
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Guelton, Bernard and Quesnot, Teriitutea and Boissarie, Xavier and Herbet, Aurélie (2025) Spatial Behaviors and Mental Representations: Interactions of artistic and scientific perspectives. EAI Endorsed Transactions on Creative Technologies.
González, Noelia Beatriz Gerbaudo and Catalá, Alejandro and Fernández, Nelly Condorí and Crego, Manuel Gandoy (2024) Adapting Technology for Dementia Care: The Case of Emobook App in Reminiscence focused Music Therapy. EAI Endorsed Transactions on Creative Technologies.
Gizachew, Fitsum (2022) Design and Implementation of Amharic-based IDE with High-Level Programming Language. EAI Endorsed Transactions on Creative Technologies.
Gizi, Abdullah Al (2022) Quadcopter Vehicle Proportional-Integral-Derivative Controller (PIDC) Tuning by Particle-Swarm Optimization (PSO). EAI Endorsed Transactions on Creative Technologies.
German, Kevin and Limm, Marco and Wölfel, Matthias and Helmerdig, Silke (2019) Towards Artificial Intelligence Serving as an Inspiring Co-Creation Partner. EAI Endorsed Transactions on Creative Technologies.
Gkouskos, Dimitrios and Linde, Per and Reddy, Anuradha (2019) Where is the interface? – Appropriating Interaction with IoT in the Smart Home. EAI Endorsed Transactions on Creative Technologies.
Guelton, B. (2018) New Entanglements between Instrumental, Shared and Mental Maps in the Exploration of Urban Space: an Experimental Project. EAI Endorsed Transactions on Creative Technologies.
Gerritsen, Charlotte and Bosse, Tibor (2018) Virtual Communication Training for the Law Enforcement Domain. EAI Endorsed Transactions on Creative Technologies.
Glowinski, Donald and Baron, Naëm and Shirole, Kanika and Coll, Sélim Yahia and Chaabi, Lina and Ott, Tamara and Rappaz, Marc-André and Grandjean, Didier (2015) Evaluating music performance and context-sensitivity with Immersive Virtual Environments. EAI Endorsed Transactions on Creative Technologies.
Galveia, Bruno and Cardoso, Tiago and Santor, Vitor and Rybarczyk, Yves (2015) Towards the creation of a Gesture Library. EAI Endorsed Transactions on Creative Technologies.
Guelton, Bernard (2008) Impact of navigation tools on pedestrian navigation: preliminary results. EAI Endorsed Transactions on Creative Technologies.
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Hameed, Mazhar and Iqbal, Khurum and Ghazali, Rozaida and Jaskani, Fawwad and Saman, Zunaira (2021) Karachi Stock Exchange Price Prediction using Machine Learning Regression Techniques. EAI Endorsed Transactions on Creative Technologies.
Hughes, J. and Robb, J. and Lam, M. (2019) Making Future-Ready Students with Design and the Internet of Things. EAI Endorsed Transactions on Creative Technologies.
Hojjat, S. and Ikemoto, C. and Sowa, T. (2017) Maze and Mirror Game Design for Increasing Motivation in Studying Science in Elementary School Students. EAI Endorsed Transactions on Creative Technologies.
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Israel, Maria and Graves, Mark and Amer, Ahmed (2021) On Trusting a Cyber Librarian: How rethinking underlying data storage infrastructure can mitigate risks of automation. EAI Endorsed Transactions on Creative Technologies.
Iqbal, Mahir and Iqbal, Muhammad and Jaskani, Fawwad and Iqbal, Khurum and Hassan, Ali (2021) Time-Series Prediction of Cryptocurrency Market using Machine Learning Techniques. EAI Endorsed Transactions on Creative Technologies.
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Jassim, R. Shakir Al and Jetly, Karan and Abushakra, Ahmad and Mansori, Sh Al (2022) A Review of the Methods and Techniques Used in Tourism Demand Forecasting. EAI Endorsed Transactions on Creative Technologies.
Jæger, Peter and Nilsson, Niels and Palamas, George (2021) Can’t see the Forest for the Trees: Perceiving Realism of Procedural Generated Trees in First-Person Games. EAI Endorsed Transactions on Creative Technologies.
Jesus, Rui and Conceição, Catarina and Lopes, Gonçalo (2019) Gamifying the visit to places with valuable landscapes. EAI Endorsed Transactions on Creative Technologies.
Jaskani, Fawwad and Manzoor, Saba and Amin, Muhammad and Asif, Muhammad and Irfan, Muntaha (2019) An Investigation on Several Operating Systems for Internet of Things. EAI Endorsed Transactions on Creative Technologies.
Jonsson, L. (2017) Designing for learning and empowerment: how designbased research can impact education and practice. EAI Endorsed Transactions on Creative Technologies.
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Kollia, Vasiliki and Manias, Dimosthenis (2025) Assessment of the Impact of Artificial Intelligence on Creative Storytelling for Enhancing the Ideation Process at the Individual Level. EAI Endorsed Transactions on Creative Technologies.
Keller, D. and Simurra, I. and Messina, M. and Neiva, T. and Tedesco, S. and Mesz, B. (2022) Domestic Ubimus. EAI Endorsed Transactions on Creative Technologies.
Kadam, Anup and Rane, Sagar and Mishra, Arpit and Sahu, Shailesh and Singh, Shubham and Pathak, Shivam (2021) A Survey of Audio Synthesis and Lip-syncing for Synthetic Video Generation. EAI Endorsed Transactions on Creative Technologies.
Klooster, Adinda and Collins, Nick (2021) Virtual Reality and Audiovisual Experience in the AudioVirtualizer. EAI Endorsed Transactions on Creative Technologies.
Khanwalkar, Preeti and Venkataram, Pallapa (2020) Organization of Museum Exhibit Information for Ubiquitous Visitors. EAI Endorsed Transactions on Creative Technologies.
Keller, Damián and Simurra, Ivan and Messina, Marcello (2020) Toward anticipatory ubimus. EAI Endorsed Transactions on Creative Technologies.
Kumar, Rajesh and Sarwar, Noman and Maheshwari, Komal and Lal, Paras and Dev, Kapeel (2019) An Epic Technique For Learning Outcome Assessment In OBE Through Bloom’s Taxonomy. EAI Endorsed Transactions on Creative Technologies.
Kong, Ni and Hou, Hong and Bai, Zhe (2019) LW-Sketch-Net on Mobile Phones. EAI Endorsed Transactions on Creative Technologies.
Kayali, Fares and Hodl, Oliver and Bartmann, Christoph and Kuhn, Ulrich and Wagensommerer, Thomas and Mateus-Berr, Ruth (2018) Learnings from an Iterative Design Process for Technology-Mediated Audience Participation (TMAP) using Smartphones. EAI Endorsed Transactions on Creative Technologies.
Knoche, Hendrik and Christensen, Allan and Pedersen, Simon André (2017) A Comparison of Gamified HCI Studies with Lab and Crowd Participants. EAI Endorsed Transactions on Creative Technologies.
Kruse, J. and Connor, A. M. (2015) Multi-agent evolutionary systems for the generation of complex virtual worlds. EAI Endorsed Transactions on Creative Technologies.
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Lombardelli, Julieta and Torres, Diego and Butera, Blas and Fernandez, Alejandro (2020) Towards a collaborative experience to generate knowledge: Use of gamification in robotics for Good Agricultural Practices. EAI Endorsed Transactions on Creative Technologies.
Lenzi, S. and Terenghi, G. and Moreno-Fernandez-de-Leceta, A. (2020) A design-driven sonification process for supporting expert users in real-time anomaly detection: Towards applied guidelines. EAI Endorsed Transactions on Creative Technologies.
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Maric, Jasmina and Rani, Lekshmi Murali (2024) Tailoring Full STEAM Ahead Empowerment: Creative Coding for 21st Century Girls. EAI Endorsed Transactions on Creative Technologies.
Miao, Chi Jen and Liu, Noreena and Karmokar, S (2023) Designing game for helping people learning Taiwanese culture. EAI Endorsed Transactions on Creative Technologies.
Mozelius, Peter and Humble, Niklas (2023) Educational Game Design for Girls and Boys. EAI Endorsed Transactions on Creative Technologies.
Malik, Sonika and Chopra, Harshita and Vashishtha, Aniket (2022) Capturing Racial & Gender Inequities on Social Media Platforms using Machine Learning. EAI Endorsed Transactions on Creative Technologies.
MÉNDEZ, Manuel MERAZ and JARDON, Elva Lilia REYNOSO (2022) Methodology to eliminate errors in machining processes through Augmented Reality Applications. EAI Endorsed Transactions on Creative Technologies.
Malik, Sonika (2022) Movie Recommender System using Machine Learning. EAI Endorsed Transactions on Creative Technologies.
Mehta, Pooja and Kaswan, Sahil and Kaur, Jaspreet (2021) An Enhanced ANN-HMM based classification of video recordings with the aid of audio-visual feature extraction. EAI Endorsed Transactions on Creative Technologies.
Martin, Ashly and Cheriyan, John and Ganesh, JJ and Sebastian, Joel and V, Jayakrishna (2021) Indoor Navigation using Augmented Reality. EAI Endorsed Transactions on Creative Technologies.
Mallikarjuna, Basetty and Sabharwal, Munish and Kumar, Pardeep and M, Niranjanamurthy (2021) OBE: Perception of Computer Science Learners and Teachers in online learning during COVID-19. EAI Endorsed Transactions on Creative Technologies.
Malaka, Rainer and Döring, Tanja and Fröhlich, Thomas and Muender, Thomas and Volkmar, Georg and Wenig, Dirk and Zargham, Nima (2021) Using Natural User Interfaces for Previsualization. EAI Endorsed Transactions on Creative Technologies.
Marinaro, Alejandra (2020) Art and artificial intelligence, a window into the future of the evolution of contemporary society. EAI Endorsed Transactions on Creative Technologies.
Mishra, Tusar and Panda, Sandeep and Majhi, Banshidhar (2020) Non-Redundant Contour Directional Feature Vectors for Character Recognition. EAI Endorsed Transactions on Creative Technologies.
Masu, Raul and Correia, Nuno (2020) Pathways to Live Visuals in Dance Performances: a Quantitative Audience Study. EAI Endorsed Transactions on Creative Technologies.
Manzoor, Saba and Jaskani, Fawwad and Riaz, Omer (2019) A Comparative View Of Applying Linear And Non-Linear Visualisation Approaches To Protein Dataset. EAI Endorsed Transactions on Creative Technologies.
Mughal, Laraib and Bhatti, Kaneez and Khuhawar, Faheem and Jaskani, Fawwad (2018) Comparative Analysis of Face Detection Using Linear Binary Techniques and Neural Network Approaches. EAI Endorsed Transactions on Creative Technologies.
Mohammed, B. and Hussaini, A. and Abd-Alhameed, R. and Danjuma, I. and Asharaa, A. and Elfergani, I. and Rodriguez, J. (2018) Towards a 15.5W Si-LDMOS Energy Efficient Balanced RF Power Amplifier for 5G-LTE Multi-carrier Applications. EAI Endorsed Transactions on Creative Technologies.
Mahmoudi, Sidi Ahmed (2015) Multi-GPU based framework for real-time motion analysis and tracking in multi-user scenarios. EAI Endorsed Transactions on Creative Technologies.
Mancini, Maurizio and Volpe, Gualtiero and Varni, Giovanna and Camurri, Antonio (2015) Social retrieval of music content in multi-user performance. EAI Endorsed Transactions on Creative Technologies.
Mancas, Matei (2015) Upcoming Creative Events. EAI Endorsed Transactions on Creative Technologies.
Madhkour, Radhwan Ben and Mancas, Matei and Dutoit, Thierry (2015) A taxonomy of camera calibration and video projection correction methods. EAI Endorsed Transactions on Creative Technologies.
Mancas, Matei (2014) Welcome Message from the Editor-in-Chief. EAI Endorsed Transactions on Creative Technologies.
Matewecki, Natalia (2008) From the Argentinian Bioart Laboratory to the Strange Things retrospective. Ten years of bioart in Argentina. EAI Endorsed Transactions on Creative Technologies.
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Neves, Jose Carlos and Sousa, Carla and Casimiro, Catia (2024) Developing and Validating a Qualitative Tool for Playtesting Service Learning-Based Accessible Games: A Comprehensive Approach. EAI Endorsed Transactions on Creative Technologies.
Nunn, D.J.E. (2022) Integrating the Fairlight CVI into the video workflow. EAI Endorsed Transactions on Creative Technologies.
Nor, Nurshamine and Sunar, Mohd and Kapi, Azyan (2019) A Review of Gamification in Virtual Reality (VR) Sport. EAI Endorsed Transactions on Creative Technologies.
Nikolic, Predrag (2019) User Experience and New Aesthetical Environment. EAI Endorsed Transactions on Creative Technologies.
Nadarajah, Stephanie Githa and Overgaard, Benjamin Nicholas and Pedersen, Peder Walz and Schnatterbeck, Camilla Gisela Hansen and Rehm, Matthias (2017) Gamifying Navigation in Location-Based Applications. EAI Endorsed Transactions on Creative Technologies.
Nielsen, M. K. L. (2017) A conceptual framework for audio-visual museum media. EAI Endorsed Transactions on Creative Technologies.
Nunnari, Fabrizio and Heloir, Alexis (2015) Evaluation of a Facial Animation Authoring Pipeline Seamlessly Supporting Performance Capture and Manual Key-pose Editing. EAI Endorsed Transactions on Creative Technologies.
Nath, Sayantan and Agarwal, Sonali and Pandey, G.N. (2015) Mathematical Foundation Based Inter-Connectivity modelling of Thermal Image processing technique for Fire Protection. EAI Endorsed Transactions on Creative Technologies.
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Oxholm, E. and Hansen, E. K. and Triantafyllidis, G. (2018) Auditory and Visual based Intelligent Lighting Design for Music Concerts. EAI Endorsed Transactions on Creative Technologies.
Ostaci, I.D. and Secară, S. and Møller, T. and Nygaard, E. and Holte, M.B. (2018) A Virtual Promotional Tool for Student Enrolment. EAI Endorsed Transactions on Creative Technologies.
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Palamas, George and Guerra, Alejandra Mesa and Møsbæk, Liana-Dorina (2022) AI_deation: A Creative Knowledge Mining Method for Design Exploration. EAI Endorsed Transactions on Creative Technologies.
Polotti, P. and Goina, M. (2021) Gesture Sonification. An Interaction Design Approach to an Artistic Research Case. EAI Endorsed Transactions on Creative Technologies.
Paiva, Isabel and Fernandes, Tiago (2020) CitySkin: which color is your city? EAI Endorsed Transactions on Creative Technologies.
Puşcã, Corneliu (2020) Legal Aspects on the Implementation of Artificial Intelligence. EAI Endorsed Transactions on Creative Technologies.
Papadakis, Stamatios and Kalogiannakis, Michail and Sifaki, Eirini and Vidakis, Nikolas (2018) Evaluating Moodle use via Smart Mobile Phones. A case study in a Greek University. EAI Endorsed Transactions on Creative Technologies.
Panagiotakis, Spyros and Papadokostaki, Koralia and Vassilakis, Kostas and Malamos, Athanasios (2018) Towards a novel and LMS-free Pervasive Learning System exploiting the Experience API. EAI Endorsed Transactions on Creative Technologies.
Prigent, Armelle and Revel, Arnaud (2017) CITE – Content Interaction Time and spacE: a hybrid approach to model man-robot interaction for deployment in museums. EAI Endorsed Transactions on Creative Technologies.
Postolache, G.B. and Oliveira, R. and Postolache, O. (2017) Contextual Design of ICT for Physiotherapy: Toward Knowledge and Innovation Ecosystem. EAI Endorsed Transactions on Creative Technologies.
Partarakis, N. and Antona, M. and Stephanidis, C. (2016) A novel approach to painting powered by Ambient Intelligence. EAI Endorsed Transactions on Creative Technologies.
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Rani, Pooja and Kaur, Jaspreet and Kaswan, Sahil (2020) Automatic Video Classification: A Review. EAI Endorsed Transactions on Creative Technologies.
Rì, Francesco and Masu, Raul and Graziani, Mauro and Roncador, Marco (2020) From the Body with the Body: Performing with a Genome-Based Musical Instrument. EAI Endorsed Transactions on Creative Technologies.
Riaz, Muhammad and Jaskani, Fawwad and Awan, Tehreem (2019) An Artificial Neural Network Based Digital Differential Protection Scheme for Synchronous Generator Stator Winding Protection. EAI Endorsed Transactions on Creative Technologies.
Roberts, C. (2019) Author Prop: Assisting the Creative Process with an Automated Intelligent Cognitive Prop for Writers. EAI Endorsed Transactions on Creative Technologies.
Renna, I. and Delacroix, S. and Catteau, F. and Vincent, C. and Boutet, D. (2015) Characterisation of gestural units in light of human-avatar interaction. EAI Endorsed Transactions on Creative Technologies.
Rocca, Francois and Mancas, Matei and Grisard, Fabien and Leroy, Julien and Ravet, Thierry and Gosselin, Bernard (2015) Head pose estimation & TV Context: current technology. EAI Endorsed Transactions on Creative Technologies.
Rybarczyk, Y. and Coelho, T. and Cardoso, T. and Oliveira, R. de (2014) Effect of avatars and viewpoints on performance in virtual world: efficiency vs. telepresence. EAI Endorsed Transactions on Creative Technologies.
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Sen, Sourya and Correia, Nuno and Tahiroğlu, Koray (2021) Design Strategies for a Hybrid Video Synthesizer. EAI Endorsed Transactions on Creative Technologies.
Sebastian, Kevin and Babu, Abhin and Thomas, Jeswin and Thomas, Chris and V, Jayakrishna (2020) Marqur - A Social Platform for Location-based Content Aggregation and Discussion. EAI Endorsed Transactions on Creative Technologies.
Shiraz, Muhammad and Ali, Sadaqat (2019) Robust Energy Efficient Management of a Microgrid. EAI Endorsed Transactions on Creative Technologies.
Savva, Stefania and Souleles, Nicos and Ferreira, Ana (2019) Social design for inclusive local learning ecosystems: an entrepreneurial cultural affinity approach. EAI Endorsed Transactions on Creative Technologies.
Sorensen, E.K. and Andersen, H.V. (2017) Solitude or co-existence – or learning-together-apart with digital dialogic technologies for kids with developmental and attention difficulties. EAI Endorsed Transactions on Creative Technologies.
Sutiono, Arie Pratama and Ramadan, Rido and Jarukasetporn, Peetikorn and Takeuchi, Junki and Purwarianti, Ayu and Iida, Hiroyuki (2015) A Mathematical Model of Game Refinement and Its Applications to Sports Games. EAI Endorsed Transactions on Creative Technologies.
Sanna, Andrea and Lamberti, Fabrizio and Paravati, Gianluca and Carlevaris, Gilles and Montuschi, Paolo (2015) Virtual Character Animations from Human Body Motion by Automatic Direct and Inverse Kinematics-based Mapping. EAI Endorsed Transactions on Creative Technologies.
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Tanni, Tangila and Taharat, Tanjin and Parvez, Muhammad and Rumee, Sarker and Zaber, Moinul (2022) Is My Password Strong Enough?: A Study on User Perception in The Developing World. EAI Endorsed Transactions on Creative Technologies.
Tao, Feng and Akhtar, Muhammad and Jiayuan, Zhang (2021) The future of Artificial Intelligence in Cybersecurity: A Comprehensive Survey. EAI Endorsed Transactions on Creative Technologies.
Talib, Ruhiyati and Sunar, Mohd and Nikolic, Predrag (2020) Enable the Disabled as Technopreneur; Understanding the Challenges. EAI Endorsed Transactions on Creative Technologies.
Talib, Ruhiyati and Sunar, Mohd and Mohamed, Ruzimi (2019) Digital Society and Economy for People with Disabilities in Industry 4.0 : Malaysia Perspectives. EAI Endorsed Transactions on Creative Technologies.
Tsamis, George and Papadakis, Nikos and Tzirakis, Evangelos and Rousaki, Maria and Katsaraki, Evi and Nikolopoulos, John and Panteri, Emmanouela and Vassilakis, Kostas (2018) Instant Evaluation of Teaching Methods and Students’ Comprehension Level using Smart Mobile Technology. EAI Endorsed Transactions on Creative Technologies.
Tang, Wei and Adamo, Nicoletta and Villani, Nicholas and Dib, Hazar (2018) Rendering style and viewer’s perception of historic virtual architecture. EAI Endorsed Transactions on Creative Technologies.
Tuah, Nooralisa M and Wanick, Vanissa and Ranchhod, Ashok and Wills, Gary B (2017) Exploring avatar roles for motivational effects in gameful environments. EAI Endorsed Transactions on Creative Technologies.
Tan, Wil-kie. and Wang, Stephen Jia and Janet, and Jeffrey (2017) Pairing craft-making with Mandarin eBooks: An investigation into the use of craft for language learning by preschoolers. EAI Endorsed Transactions on Creative Technologies.
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Vayanou, M. and Sidiropoulou, O. and Loumos, G. and Kargas, A. and Ioannidis, Y. (2019) Investigating the Artist’s Role in Social Group Games. EAI Endorsed Transactions on Creative Technologies.
Vassilakis, Kostas and Charalampakos, Orestis and Glykokokalos, Georgios and Kontokalou, Persefoni and Kalogiannakis, Michail and Vidakis, Nikolas (2018) Learning by playing: An LBG for the Fortification Gates of the Venetian walls of the city of Heraklion. EAI Endorsed Transactions on Creative Technologies.
Vidakis, N. (2017) A Multimodal Interaction Framework for Blended Learning. EAI Endorsed Transactions on Creative Technologies.
Vogiatzaki, Emmanouela and Krukowski, Artur (2016) The Significance of a Body in Contemporary Arts. EAI Endorsed Transactions on Creative Technologies.
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Waghmare, Madhavi and Mehta, Neel and Bhalala, Himanshu and Shah, Aniket (2025) Cloud-based Solutions for Over/Under Voltage Protection Device in Smart Cities (OVPD). EAI Endorsed Transactions on Creative Technologies.
Westin, Thomas and Brusk, Jenny and Engström, Henrik (2019) Activities to Support Sustainable Inclusive Game Design Processes. EAI Endorsed Transactions on Creative Technologies.
Wölfel, Matthias and Hepperle, Daniel and Siess, Andreas and Deuchler, Jonas (2019) Staging Location-Based Virtual Reality to Improve Immersive Experiences. EAI Endorsed Transactions on Creative Technologies.
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Xiong, Guofan and Plata, Daniel and Chen, Chu-Yin (2018) Huge Balls: An exploration of the comprehension of ludo-narrative elements of a game art installation. EAI Endorsed Transactions on Creative Technologies.
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Yang, Chulin and Wang, Stephen Jia (2017) Sandtime: A Tangible Interaction Featured Sensory Play Installation For Children To Increase Social Connection. EAI Endorsed Transactions on Creative Technologies.
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Zierock, Benjamin and Angar, Sieer (2025) Leveraging LEGO® SERIOUS PLAY® for Rapid Prototyping in Design Thinking. EAI Endorsed Transactions on Creative Technologies.
Zhao, Jing (2018) The Design of Spatial Sequence Based on the User Experience and the Virtual Reality in Interactive Environments. EAI Endorsed Transactions on Creative Technologies.
Zhu, Yujie and Yang, Xinyi and Wang, Stephen Jia (2017) Augmented Reality Meets Tangibility: A New Approach for Early Childhood Education. EAI Endorsed Transactions on Creative Technologies.
Zidianakis, Emmanouil and Stratigi, Kalliopi and Ioannidi, Danai and Partarakis, Nikolaos and Antona, Margherita and Stephanidis, Constantin (2017) Designing intelligent games adapting to children’s playing maturity. EAI Endorsed Transactions on Creative Technologies.
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