Persuading older adults to socialize and exercise through ambient games

Cornejo, Raymundo and Hernández, Daniel and Favela, Jesús and Tentori, Mónica and Ochoa, Sergio (2012) Persuading older adults to socialize and exercise through ambient games. In: Wellness Interventions and HCI.

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Abstract

Families are increasingly using Social Networking Sites (SNS) to keep in touch. Building upon our prior work and using the results from 6 participatory design sessions, we present the design of two ubiquitous exergames: GuessMyCaption and TakeAPhoto. These games use family memoirs available in SNS a

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 09:39
Last Modified: 18 Apr 2026 00:56
URI: http://eprints.eai.eu/id/eprint/7552

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