Research on Virtual Scene Design Methods for Unity3D Games

Zhang, Jiwen (2024) Research on Virtual Scene Design Methods for Unity3D Games. In: Proceedings of the 3rd International Conference on Art Design and Digital Technology, ADDT 2024, May 24–26, 2024, Luoyang, China.

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Abstract

This article delves into the design methods of game virtual scenes based on the Unity3D platform, focusing on scene construction, lighting systems, material applications, and advanced pathfinding algorithms. The article particularly emphasizes the core role of project structure and file management i

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 18:00
Last Modified: 16 Apr 2026 22:46
URI: http://eprints.eai.eu/id/eprint/50741

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