Research on Gamification of Public Seating Design in Shopping Mall Based on Scenario-based Thinking

Liu, Shaowei (2024) Research on Gamification of Public Seating Design in Shopping Mall Based on Scenario-based Thinking. In: Proceedings of the 2nd International Conference on Art Design and Digital Technology, ADDT 2023, September 15–17, 2023, Xi’an, China.

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Abstract

As a tool for providing temporary rest services for the public in various public places, many large public places in China will install a certain number of public seats, thereby improving the humanized characteristics of urbanization development. For shopping malls, the role of public seats is to pr

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 17:02
Last Modified: 17 Apr 2026 01:11
URI: http://eprints.eai.eu/id/eprint/46546

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