The Effects of the Addictive Effects of Online Games Among US in terms of Computer-Mediated Communication (CMC) in the Young Generation

Mu'minin, Amirul and Rahmi, Anis and Mutiaz, Intan (2023) The Effects of the Addictive Effects of Online Games Among US in terms of Computer-Mediated Communication (CMC) in the Young Generation. In: Proceedings of the 5th International Conference on Applied Engineering, ICAE 2022, 5 October 2022, Batam, Indonesia.

[thumbnail of 54826.pdf] PDF
54826.pdf

Download (466kB)

Abstract

One of the trends of today's young generation is playing together through online games, one of which is Among
Us by gamers. This game has become the object of research because it provides CMC (Computer-mediated Communication)
features, namely via Chat and Voice Chat privately or in groups that are p

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 16:26
Last Modified: 17 Apr 2026 02:45
URI: http://eprints.eai.eu/id/eprint/43810

Actions (login required)

View Item
View Item