User Experience Evaluation of Virtual Reality-Based for LAN Cable Crimping Simulation Application

Grasella, Tania and Riwinoto, Riwinoto (2023) User Experience Evaluation of Virtual Reality-Based for LAN Cable Crimping Simulation Application. In: Proceedings of the 5th International Conference on Applied Engineering, ICAE 2022, 5 October 2022, Batam, Indonesia.

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Abstract

Virtual reality is currently evolving rapidly, marked by the emergence of a wide range of products, especially in the educational sector. The State Polytechnic of Batam has developed virtual reality-based learning products, one of which is a LAN cable crimping simulation application. This simulation

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 16:26
Last Modified: 17 Apr 2026 02:46
URI: http://eprints.eai.eu/id/eprint/43796

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