Maze Adventure: An Application of Maze Algorithm in Role-playing Game Development by Python

yang, Rui and He, Conger (2022) Maze Adventure: An Application of Maze Algorithm in Role-playing Game Development by Python. In: Proceedings of the International Conference on Information Economy, Data Modeling and Cloud Computing, ICIDC 2022, 17-19 June 2022, Qingdao, China.

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Abstract

This paper talks about the development and algorithms of a 2D role-playing game coded in Python: Maze Adventure. The game is developed based on the Aldous Broder maze generation algorithm, a random walk algorithm, which is a way to produce uniform spanning trees. With the maze that is drawn by these

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 15:41
Last Modified: 17 Apr 2026 05:04
URI: http://eprints.eai.eu/id/eprint/40453

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