K, Umamaheswari and G, Sindhu (2021) Artificial Intelligence Based Videogame To Treat Patients With Schizophrenia. In: Proceedings of the First International Conference on Combinatorial and Optimization, ICCAP 2021, December 7-8 2021, Chennai, India.
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Abstract
Machine learning algorithms can be broadly classified into supervised, unsupervised and reinforcement learning models. The well-suited technique for video game using machine learning is reinforcement learning. Reinforcement learning algorithm is about taking suitable action to maximize reward in any
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Date Deposited: | 04 Mar 2026 14:57 |
| Last Modified: | 17 Apr 2026 07:03 |
| URI: | http://eprints.eai.eu/id/eprint/37261 |
