Research and Development of STEAM (Science, Technology, Engineering, Animation, and Mathematics) the Problem-Based Learning for SMA XI Class Multimedia-Based

Budilaksono, Sularso and Lambas, Lambas and Kartiansyah, Atep and Prayitno, Eko and Suwarno, Muhammad and Rosadi, Ahmad (2021) Research and Development of STEAM (Science, Technology, Engineering, Animation, and Mathematics) the Problem-Based Learning for SMA XI Class Multimedia-Based. In: Proceedings of the 1st International Conference on Education, Humanities, Health and Agriculture, ICEHHA 2021, 3-4 June 2021, Ruteng, Flores, Indonesia.

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Abstract

Problem Based Learning (PBL) model is a way of learning where a problem as the starting point for learning. This study synthesizes and analyzes STEAM PBL in order to build the best model for students. The study developed a model by combining PBL with STEAM (Science, Technology, Engineering, and Math

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 14:34
Last Modified: 17 Apr 2026 08:06
URI: http://eprints.eai.eu/id/eprint/35389

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