The Development of Gamification Model Assisted by Online Learning to Improve the Quality of Student Learning in Economic Education at Pamulang University

Rusmaini, Rusmaini and Sesriyani, Lodya and Anwar, Saiful (2021) The Development of Gamification Model Assisted by Online Learning to Improve the Quality of Student Learning in Economic Education at Pamulang University. In: Proceedings of the 1st International Conference on Economics Engineering and Social Science, InCEESS 2020, 17-18 July, Bekasi, Indonesia.

[thumbnail of 42578.pdf] PDF
42578.pdf

Download (169kB)

Abstract

Gamification is an integrated process in a game in the form of a website, social media, and daily operational activities, moreover it can motivate students to be active in learning process. The aim of this study is to improve the quality of student learning by producing a chapter on the module for r

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 13:59
Last Modified: 17 Apr 2026 09:33
URI: http://eprints.eai.eu/id/eprint/32599

Actions (login required)

View Item
View Item