Kinect Based Motion Capture for 3D Character Animation

Wihardi, Yaya and Rahman, Eka and H.N., Fadhil (2020) Kinect Based Motion Capture for 3D Character Animation. In: Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019, 12 October 2019, Bandung, West Java, Indonesia.

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Abstract

In this research, we present a low-cost motion capture system for 3D character animation by utilizing an RGB-D sensor such as Kinect. The system captures the human motion and applies it on a 3D character. Animated 3D character recorded by a 3D animator environment and rendered as a part of animation

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 13:28
Last Modified: 17 Apr 2026 10:45
URI: http://eprints.eai.eu/id/eprint/29994

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