The Simplex Game: Can Selfish Users Learn to Operate Efficiently in Wireless Networks?

Mertikopoulos, Panayotis and Moustakas, Aris L. (2010) The Simplex Game: Can Selfish Users Learn to Operate Efficiently in Wireless Networks? In: 1st International ICST Workshop on Game theory for Communication networks.

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Abstract

We introduce and analyse the simplex game, a non–cooperative game between selfish heterogeneous players with bounded rationality that compete for limited resources. In this game, players are asked to place their bet among a set of B choices and the game rewards those in the minority. Players start o

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 08:39
Last Modified: 18 Apr 2026 05:53
URI: http://eprints.eai.eu/id/eprint/201

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