Mertikopoulos, Panayotis and Moustakas, Aris L. (2010) The Simplex Game: Can Selfish Users Learn to Operate Efficiently in Wireless Networks? In: 1st International ICST Workshop on Game theory for Communication networks.
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Abstract
We introduce and analyse the simplex game, a non–cooperative game between selfish heterogeneous players with bounded rationality that compete for limited resources. In this game, players are asked to place their bet among a set of B choices and the game rewards those in the minority. Players start o
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Date Deposited: | 04 Mar 2026 08:39 |
| Last Modified: | 18 Apr 2026 05:53 |
| URI: | http://eprints.eai.eu/id/eprint/201 |
