Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People

Pyae, A. and Joelsson, T.N. and Luimula, M. and Saarenpaa, T. and Smed, J. (2017) Lessons Learned from the Gamified Solutions in Healthcare Project: Usability Studies of Digital Game-based Physical Exercises for Elderly People. EAI Endorsed Transactions on Serious Games.

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Abstract

In this paper, we discuss usability lessons in designing physical activity games for the elderly. Physical activity games in this study refer to game-based activity that can enhance the elderly’s experiences in doing physical exercise and improve their physical well-being. We learned these usability

Item Type: Article
Date Deposited: 04 Mar 2026 11:06
Last Modified: 12 Apr 2026 08:14
URI: http://eprints.eai.eu/id/eprint/16942

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