Using common graphics hardware for multi-agent traffic simulation with CUDA

Strippgen, David and Nagel, Kai (2010) Using common graphics hardware for multi-agent traffic simulation with CUDA. In: 2nd International ICST Conference on Simulation Tools and Techniques.

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Abstract

Today's graphics processing units (GPU) have tremendous resources when it comes to raw computing power. The simulation of large groups of agents in transport simulation has a huge demand of computation time. Therefore it seems reasonable to try to harvest this computing power for traffic simulation.

Item Type: Conference or Workshop Item (UNSPECIFIED)
Date Deposited: 04 Mar 2026 08:50
Last Modified: 18 Apr 2026 03:43
URI: http://eprints.eai.eu/id/eprint/1610

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