Strippgen, David and Nagel, Kai (2010) Using common graphics hardware for multi-agent traffic simulation with CUDA. In: 2nd International ICST Conference on Simulation Tools and Techniques.
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Abstract
Today's graphics processing units (GPU) have tremendous resources when it comes to raw computing power. The simulation of large groups of agents in transport simulation has a huge demand of computation time. Therefore it seems reasonable to try to harvest this computing power for traffic simulation.
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Date Deposited: | 04 Mar 2026 08:50 |
| Last Modified: | 18 Apr 2026 03:43 |
| URI: | http://eprints.eai.eu/id/eprint/1610 |
