Andrade, A. (2015) Game engines: a survey. EAI Endorsed Transactions on Serious Games.
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Abstract
Due to hardware limitations at the origin of the video game industry, each new game was generally coded from the ground up. Years later, from the evolution of hardware and the need for quick game development cycles, spawned the concept of game engine. A game engine is a reusable software layer allow
| Item Type: | Article |
|---|---|
| Date Deposited: | 04 Mar 2026 10:35 |
| Last Modified: | 12 Apr 2026 10:19 |
| URI: | http://eprints.eai.eu/id/eprint/13645 |
