Repetto, Andrea and Catalano, Chiara Eva (2015) A Semantic Layer for Knowledge-Based Game Design in Edutainment Applications. In: 7th International Conference on Intelligent Technologies for Interactive Entertainment.
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Abstract
Creating and maintaining complex and realistic virtual worlds is still a challenge in game design. Realism is not only related to visual appearance but also to the interactions and situations in the game. This issue is particularly crucial in edutainment applications where realism impacts the learni
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Date Deposited: | 04 Mar 2026 10:29 |
| Last Modified: | 17 Apr 2026 18:45 |
| URI: | http://eprints.eai.eu/id/eprint/13080 |
