Invitto, Sara and Faggiano, Chiara and Sammarco, Silvia and Luca, Valerio De and Paolis, Lucio De (2015) Interactive Entertainment, Virtual Motion Training and Brain Ergonomy. In: 7th International Conference on Intelligent Technologies for Interactive Entertainment.
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Abstract
Aim of this work was to study the perception of affordances in VR according to a cognitive neuroscience. In order to investigate this topic we focused our analysis on the perception of affordances during a game, the Leap Motion Controller (LM). The sample was composed of 10 university students match
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Date Deposited: | 04 Mar 2026 10:29 |
| Last Modified: | 17 Apr 2026 18:46 |
| URI: | http://eprints.eai.eu/id/eprint/13055 |
