Choi, I. (2014) Advancing Performability in Playable Media: A Simulation-based Interface as a Dynamic Score. EAI Endorsed Transactions on Creative Technologies.
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Abstract
When designing playable media with non-game orientation, alternative play scenarios to gameplay scenarios must be accompanied by alternative mechanics to game mechanics. Problems of designing playable media with non-game orientation are stated as the problems of designing a platform for creative exp
| Item Type: | Article |
|---|---|
| Date Deposited: | 04 Mar 2026 10:16 |
| Last Modified: | 12 Apr 2026 11:54 |
| URI: | http://eprints.eai.eu/id/eprint/11712 |
