Ferreira, Carlos and Guimarães, Vânia and Santos, António and Sousa, Inês (2014) Gamification of Stroke Rehabilitation Exercises Using a Smartphone. In: REHAB 2014.
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Abstract
Stroke is a disabling disease that requires extensive work of rehabilitation to improve the quality of life of patients. In order to increase the compliance and motivation of the patients, stroke rehabilitation exercises have been developed in a game-like structure using a smartphone. These games we
| Item Type: | Conference or Workshop Item (UNSPECIFIED) |
|---|---|
| Date Deposited: | 04 Mar 2026 10:15 |
| Last Modified: | 17 Apr 2026 20:12 |
| URI: | http://eprints.eai.eu/id/eprint/11598 |
