A MultiAgent Architecture for Collaborative Serious Game applied to Crisis Management Training: Improving Adaptability of Non Player Characters

Oulhaci, M’hammed Ali and Tranvouez, Erwan and Fournier, Sébastien and Espinasse�, Bernard (2014) A MultiAgent Architecture for Collaborative Serious Game applied to Crisis Management Training: Improving Adaptability of Non Player Characters. EAI Endorsed Transactions on Serious Games.

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Abstract

Serious Games (SG) are more and more used for training, as in the crisis management domain, where several hundred stakeholders can be involved, causing various organizational difficulties on field exercises. SGs specific benefits include player immersion and detailed players’ actions tracking during

Item Type: Article
Date Deposited: 04 Mar 2026 10:09
Last Modified: 17 Apr 2026 20:22
URI: http://eprints.eai.eu/id/eprint/10979

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